International Conference on Computational Inteligence for Modelling Control and Automation and International Conference on Intelligent Agents Web Technologies and International Commerce (CIMCA'06) VS: Facial Sculpting in the Virtual World Sydney Australia November 28-December 01 ISBN: 0-7695-2731-0
Facial recognition systems, one of the fastest growing biometric technologies today, require the development of new quality assurance and assessment procedures on their performances for national and personal security. Recent progress on Virtual Reality (VR) has introduced a great number of techniques to generate realistic facial models in order to develop a database for face identification and recognition purposes. In this paper, we describe a framework which integrates VR tools to traditional facial modeling process. Such framework does not only give more freedom to the sculptors, but also the potential to create a more comprehensive facial database for further facial recognition.
Citation:
YiFan GAO, Manolya Kavakli, "VS: Facial Sculpting in the Virtual World," cimca, pp.35, International Conference on Computational Inteligence for Modelling Control and Automation and International Conference on Intelligent Agents Web Technologies and International Commerce (CIMCA'06), 2006 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||