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Computer Graphics International 2004 (CGI'04)
Combination of Facial Movements on a 3D Talking Head
Crete, Greece
June 16-June 19
ISBN: 0-7695-2171-1
The Duy Bui, University of Twente
Dirk Heylen, University of Twente
Anton Nijholt, University of Twente
Facial movements play an important role in interpreting spoken conversations and emotions. There are several types of movements, such as conversational signals, emotion displays, etc. We call these channels of facial movement. Realistic animation of these movements would improve the realism, liveliness of the interaction between human and computers using embodied conversational agents. To date, no appropriate methods have been proposed for integrating all facial movements. We propose in this paper a scheme of combining facial movements on a 3D talking head. First, we concatenate the movements in the same channel to generate smooth transitions between adjacent movements. This combination only applies to individual muscles. The movements from all channels are then combined taking into account the resolution of possible conflicting muscles.
Citation:
The Duy Bui, Dirk Heylen, Anton Nijholt, "Combination of Facial Movements on a 3D Talking Head," cgi, pp.284-291, Computer Graphics International 2004 (CGI'04), 2004
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