Computer Graphics International 2004 (CGI'04) Extracting 3D Stylized Accentuation Effects from a Painted Image Crete, Greece June 16-June 19 ISBN: 0-7695-2171-1
In a cel animation workplace, non-photorealistic rendering techniques are often applied to a 3D scene model, which is constructed by referring to the 2D hand-drawn images of the scene. There exist a lot of scene features that must be modeled from the 2D information. The accentuation effects are amongst the most important features in a hand-drawn scene. In this context, accentuation refers to adding hand-drawn shading of the scene. The specific region that an artist wishes the viewer to observe is drawn brighter than the other regions. In this paper, a method is proposed for the extraction of the accentuation effects from a single 2D painted image of an animated scene. This method enables the automatic addition of the accentuation effects to each frame of the animation, observed from other viewpoints.
Citation:
Tomoya Sato, Yoshinori Dobashi, Tsuyoshi Yamamoto, Katsumi Takao, Ken Anjyo, "Extracting 3D Stylized Accentuation Effects from a Painted Image," cgi, pp.222-229, Computer Graphics International 2004 (CGI'04), 2004 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||