Computer Graphics International 2004 (CGI'04) Fast Environmental Lighting for Local-PCA Encoded BTFs Crete, Greece June 16-June 19 ISBN: 0-7695-2171-1
Rendering geometric models with complex surface materials in arbitrary lighting environments is a challenging problem. In order to relight and render geometries covered with complex, measured BTFs two problems have to be addressed: The memory problem resulting from the large size of the measured BTF data and the light integration problem resulting from summing up the contributions from all measured light-sources. In this paper we describe how highly efficient BTF compression methods like Local-PCA and suitable representations of environmental light based on Spherical Harmonics can be combined leading to fast environmental lighting for efficiently encoded BTFs. As a side effect the method supports Precomputed Radiance Transfer.
Citation:
Gero M?, Jan Meseth, Reinhard Klein, "Fast Environmental Lighting for Local-PCA Encoded BTFs," cgi, pp.198-205, Computer Graphics International 2004 (CGI'04), 2004 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||