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Computer Graphics International 2003 (CGI'03)
Using Virtual Reality to bring Singaporean Heritage to Life
Tokyo, Japan
July 09-July 11
ISBN: 0-7695-1946-6
Meehae Song, Nanyang Technological University
Thomas Elias, Nanyang Technological University
Wolfgang M?ller-Wittig, Nanyang Technological University
Tony K.Y. Chan, Nanyang Technological University
Rapid advances in the field of Virtual Reality (VR) technology has opened up many new areas for research and development. One of the recent important research fields that has emerged is in the field of Digital Heritage. VR technology is an important educational tool that provides immersive and interactive qualities to the cultural heritage content thus enabling us to accurately represent digital reconstructions of heritage sites that are no longer in existence or are inaccessible. In this paper we present our project on the Digital Heritage scenario focusing on cultural heritage content specific to the Singapore region. Innovative interaction techniques specific to the selected Digital Heritage content will also be presented. This paper outlines the motivation, early developments, and implementation currently in progress.
Citation:
Meehae Song, Thomas Elias, Wolfgang M?ller-Wittig, Tony K.Y. Chan, "Using Virtual Reality to bring Singaporean Heritage to Life," cgi, pp.240, Computer Graphics International 2003 (CGI'03), 2003
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