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Computer Graphics International 1997 (CGI'97)
Sensor Based Synthetic Actors in a Tennis Game Simulation
Hasselt and Diepenbeek, Belgium
June 23-June 27
ISBN: 0-8186-7825-9
H. Noser, Comput. Graphics Lab., Swiss Federal Inst. of Technol., Lausanne, Switzerland
D. Thalmann, Comput. Graphics Lab., Swiss Federal Inst. of Technol., Lausanne, Switzerland
We propose a model of a tennis game simulation with synthetic actors as players and a referee. The behaviour of these actors is based on their synthetic vision and audition. Physical modeling of the ball dynamic and sound rendering enhance realism. An interactive user can also play against a synthetic actor by using a Space Ball.
Index Terms:
computer games, sensor based synthetic actors, tennis game simulation, players, referee, synthetic vision, synthetic audition, sound rendering, interactive user
Citation:
H. Noser, D. Thalmann, "Sensor Based Synthetic Actors in a Tennis Game Simulation," cgi, pp.189, Computer Graphics International 1997 (CGI'97), 1997
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