The 8th IEEE International Conference on E-Commerce Technology and The 3rd IEEE International Conference on Enterprise Computing, E-Commerce, and E-Services (CEC/EEE'06) LightHolder: A Platform for Real-World Mobile Commerce San Francisco, CA June 26-June 29 ISBN: 0-7695-2511-3
Recently, some of cellular phones in the market are equipped with wireless local communication devices such as infrared, Bluetooth, and a contactless IC chip, and several companies are trying to launch real-world mobile commerce services. However, the services have not become widespread yet. In order to realize the market penetration of the services, this research focuses on the mechanism for enhancing users? convenience and service flexibility. In the architecture proposed in this paper, a service execution engine in a user?s cellular phone works as a common platform for multiple services. It automatically installs and updates service data stored in the cellular phone if necessary (called service plug-and-play). Based on the proposed architecture, we have developed a platform for real-world mobile commerce (called LightHolder) and have evaluated it through the development of several prototype services.
Citation:
Takushi Sogo, Yuichi Koike, "LightHolder: A Platform for Real-World Mobile Commerce," cec-eee, pp.74, The 8th IEEE International Conference on E-Commerce Technology and The 3rd IEEE International Conference on Enterprise Computing, E-Commerce, and E-Services (CEC/EEE'06), 2006 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||