Computer Animation 2000 (CA'00) Space-Time and Higher Dimensional Modeling for Animation Philadelphia, Pennsylvania May 03-May 05 ISBN: 0-7695-0683-6
There are limitations to the current BRep based “model then animate” paradigm when animating time-dependent (dynamic) objects. This paper describes an approach to modeling dynamic objects directly in space-time or even higher dimensional space. The use of the function representation (FRep) is proposed due to the ease with which it handles higher dimensions. After creating a multidimensional FRep object, it then needs to be mapped to “multimedia” space. In the case of animation, this means at least one geometric coordinate must be mapped to a dynamic coordinate (time). A case study is presented to explain the technique and demonstrate its use in the animated metamorphosis between several shapes of differing topology.
Citation:
Eric Fausett, Alexander Pasko, Valery Adzhiev, "Space-Time and Higher Dimensional Modeling for Animation," ca, pp.140, Computer Animation 2000 (CA'00), 2000 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||