Fourth International Conference on Creating, Connecting and Collaborating through Computing (C5'06) 3D Global Virtual Teaming Environment University of California, Berkeley, California USA January 26-January 27 ISBN: 0-7695-2563-6
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/C5.2006.2
Based on research conducted at a large multinational corporation, we identified several unique requirements for global team collaboration. Our findings included that two-thirds of employees work on distributed teams and the same percentage also work on multiple teams. These and other data led us to seek a solution that would seamlessly support the complexities discovered while enhancing team and personal productivity. To adequately represent the complexities, we needed an object-oriented information workspace where the use of a 3D user interface allows users to retain multiple contexts. We chose an environment already developed by Intel Research, Miramar, as a prototyping vehicle
Citation:
Cindy Pickering, John David Miller, Eleanor Wynn, Chuck House, "3D Global Virtual Teaming Environment," c5, pp.126-135, Fourth International Conference on Creating, Connecting and Collaborating through Computing (C5'06), 2006 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||