Third International Conference on Creating, Connecting and Collaborating through Computing (C5'05) Challenges in Collaborative Game Design Developing Learning Environments for Creating Games Kyoto, Japan January 28-January 29 ISBN: 0-7695-2325-0
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/C5.2005.7
We perform a general analysis of the game design process, the structure of digital games and investigate the requirements for the use of OpenCroquet as a platform for collaborative game design. Based on our experiences of using a Squeak/Tweak programming environment in many game projects and recently for teaching game design we derive properties of a learning environment for teaching game design in an OpenCroquet environment with a special focus on collaboration.
Citation:
Maic Masuch, Michael Rueger, "Challenges in Collaborative Game Design Developing Learning Environments for Creating Games," c5, pp.67-74, Third International Conference on Creating, Connecting and Collaborating through Computing (C5'05), 2005 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||