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Third International Conference on Creating, Connecting and Collaborating through Computing (C5'05)
User Interfaces for Places and Things in Croquet Learning Spaces
Kyoto, Japan
January 28-January 29
ISBN: 0-7695-2325-0
Mark P. McCahill, University of Minnesota
Julian Lombardi, The University of Wisconsin-Madison
Croquet collaborative learning environments are computer-mediated three-dimensional social environments where users create and modify the shared virtual world simulation. Users build and modify Croquet collaborative spaces by creating new spaces, linking spaces together, and populating spaces with objects. The spaces and objects that users control can have behaviors and other attributes which users may modify. This flexibility presents unique challenges in designing a user interface that is functional for a user community with a wide range of experience and expertise. In this paper, we examine how the user interface can support user control of things and places in Croquet-based collaborative learning spaces, and propose a set of initial user interface conventions so that we can start the trial and error process of developing the optimal user interface for Croquet-based collaborative spaces that support learning and instruction.
Citation:
Mark P. McCahill, Julian Lombardi, "User Interfaces for Places and Things in Croquet Learning Spaces," c5, pp.11-18, Third International Conference on Creating, Connecting and Collaborating through Computing (C5'05), 2005
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