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Third International Conference on Creating, Connecting and Collaborating through Computing (C5'05)
A Report of Large-Scale Gaming Simulation using a U-Mart System in Economic Education
Kyoto, Japan
January 28-January 29
ISBN: 0-7695-2325-0
Hiroyuki Matsui, Kyoto University, Japan
Yusuke Koyama, Tokyo Institute of Technology, Japan
Ko Ishiyama, Tokyo Institute of Technology, Japan
Agent-based simulation is one of promising approach to understand and design complex socio-economics systems. The U-Mart project is a research and education program of providing economists and computer scientists with an artificial market, an agentbased or hybrid gaming simulation system of financial market as a test bed for interdisciplinary study.
The U-Mart project has three areas of activities, which are research, open experiments (events) and education. These three areas are deeply related to each other. It means that it places value on educational activities as well.
This paper introduces an overview of the U-Mart project and system, furthermore, reports the case with the educational gaming and the result.
Citation:
Hiroyuki Matsui, Yusuke Koyama, Ko Ishiyama, "A Report of Large-Scale Gaming Simulation using a U-Mart System in Economic Education," c5, pp.179-184, Third International Conference on Creating, Connecting and Collaborating through Computing (C5'05), 2005
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