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11th Asia-Pacific Software Engineering Conference (APSEC'04)
Busan, Korea
November 30-December 03
ISBN: 0-7695-2245-9
JungHyun Han, Korea University, Seoul, Korea
Hoh Peter In, Korea University, Seoul, Korea
Jong-Sik Woo, Korea Game Development and Promotion Institute, Seoul, Korea
This paper presents cross-platform 3D game engines, game server and situation-aware middleware, which are essential components of ubiquitous game environments. These components enable situation-aware cross-platform game development, where a seamless game service can be provided if any of the supported platforms is available.
Index Terms:
ubiquitous game, 3D game engine, game server, situation awareness, situation-aware middleware
Citation:
JungHyun Han, Hoh Peter In, Jong-Sik Woo, "Towards Situation-Aware Cross-Platform Ubi-Game Development," apsec, pp.734-735, 11th Asia-Pacific Software Engineering Conference (APSEC'04), 2004
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