11th Asia-Pacific Software Engineering Conference (APSEC'04) Busan, Korea November 30-December 03 ISBN: 0-7695-2245-9
This paper presents cross-platform 3D game engines, game server and situation-aware middleware, which are essential components of ubiquitous game environments. These components enable situation-aware cross-platform game development, where a seamless game service can be provided if any of the supported platforms is available.
Index Terms:
ubiquitous game, 3D game engine, game server, situation awareness, situation-aware middleware
Citation:
JungHyun Han, Hoh Peter In, Jong-Sik Woo, "Towards Situation-Aware Cross-Platform Ubi-Game Development," apsec, pp.734-735, 11th Asia-Pacific Software Engineering Conference (APSEC'04), 2004 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||