Eighth Asia-Pacific Software Engineering Conference (APSEC'01) Cost Analysis of Games, Using Program Logic Macao, China December 04-December 07 ISBN: 0-7695-1408-1
Recent work in probabilistic programming semantics has provided a relatively simple probabilistic extension to predicate transformers, making it possible to treat small imperative probabilistic programs containing both demonic and angelic nondeterminism [1, 2, 6]. That work in turn haws extended to provide a probabilistic basis for the modal ?-calculus of Kozen [3], and leads to a quantitative ?-calculus [4, 5]. Standard (non-probabilistic) ?-calculus can be interpreted either 'normally,' over its semantic domain, or as a two-player game between an 'angel' and a 'demon' representing the two forms of choice. Stirling [7] has argued that the two interpretations correspond.
Citation:
Carroll Morgan, Annabelle McIver, "Cost Analysis of Games, Using Program Logic," apsec, pp.351, Eighth Asia-Pacific Software Engineering Conference (APSEC'01), 2001 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||