loading...
 This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Fourth IEEE International Conference on Automatic Face and Gesture Recognition (FG'00)
Video Annotation for Content-based Retrieval using Human Behavior Analysis and Domain Knowledge
Grenoble, France9
March 26-March 30
ISBN: 0-7695-0580-5
Hisashi Miyamori, Ministry of Posts and Telecommunications
Shu-ichi Iisaku, Ministry of Posts and Telecommunications
This paper proposes an automatic annotation method of sports video for content-based retrieval. Conventional methods using position information of objects such as locus, relative positions, their transitions, etc. as indices, have drawbacks that tracking errors of a certain object due to occlusions cause recognition failures, and that representation by position information essentially has limited number of recognizable events in the retrieval. Our approach incorporates human behavior analysis and specific domain knowledge with conventional methods, to develop integrated reasoning module for richer expressiveness of events and robust recognition.Based on the proposed method, we implemented content-based retrieval system which can identify several actions on real tennis video. We select court and net lines, players' positions, ball positions, and players' actions, as indices. Court and net lines are extracted using court model and hough transforms. Players and ball positions are tracked by adaptive template matching and particular predictions against sudden changes of motion direction. Players' actions are analyzed by 2-d appearance based matching using the transition of players' silhouettes and hidden markov model. The results using two sets of tennis video is presented demonstrating the performance and the validity of our approach.
Index Terms:
video, annotation, content retrieval, behavior analysis, indexing, database
Citation:
Hisashi Miyamori, Shu-ichi Iisaku, "Video Annotation for Content-based Retrieval using Human Behavior Analysis and Domain Knowledge," fg, pp.320, Fourth IEEE International Conference on Automatic Face and Gesture Recognition (FG'00), 2000
Usage of this product signifies your acceptance of the Terms of Use.