We propose Musical Design Patterns as an approach to developing interactive, music-oriented systems for use as novel media content. Such development integrates three key aspects: user interface design, modeling media semantics, and application software engineering (content development). We will support our claims with examples from WorldBeat, an award-winning interactive music exhibit on display at various technology museums.
Citation:
Jan Borchers, Max Mühlhäuser, "Design Patterns for Interactive Musical Systems," IEEE MultiMedia, vol. 5, no. 3, pp. 36-46, July-Sept. 1998, doi:10.1109/93.713303