The authors combine rapid and exploratory prototyping techniques to capture initially unknown, interdependent requirements in the development of distributed virtual environment applications, then employ containerization to accelerate data exchange.
Citation:
Martin R. Stytz, Terry Adams, Brian Garcia, Steven M. Sheasby, Brian Zurita, "Rapid Prototyping for Distributed Virtual Environments," IEEE Software, vol. 14, no. 5, pp. 83-92, Sep./Oct. 1997, doi:10.1109/52.605935