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2009 IEEE Symposium on 3D User Interfaces
Demo: The Globefish: A novel input device for desktop-based 3D interaction
Lafayette, LA, USA
March 14-March 15
ISBN: 978-1-4244-3965-2
Alexander Kulik, Virtual Reality Systems Group, Faculty of Media, Bauhaus-Universit
Jan Hochstrate, Virtual Reality Systems Group, Faculty of Media, Bauhaus-Universit
Andre Kunert, Virtual Reality Systems Group, Faculty of Media, Bauhaus-Universit
Bernd Froehlich, Virtual Reality Systems Group, Faculty of Media, Bauhaus-Universit
The Globefish is a novel desktop input device for efficient three-dimensional object manipulation and viewpoint navigation. The device was developed for the 3D graphics applications such as computer aided design (CAD), digital content creation (DCC) and 3D games. The Globefish consists of an elastically suspended 3D trackball, which provides a natural mapping for position-controlled 3D rotations. 3D translations are rate-controlled through small displacements of the trackball against the elastic counterforces of the elastic suspension. The device is operated by the fingertips allowing for precise interaction with virtual objects.
Citation:
Alexander Kulik, Jan Hochstrate, Andre Kunert, Bernd Froehlich, "Demo: The Globefish: A novel input device for desktop-based 3D interaction," 3dui, pp.159, 2009 IEEE Symposium on 3D User Interfaces, 2009
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