loading...
 This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
2008 IEEE Symposium on 3D User Interfaces
Real-Time 3D Fluid Interaction with a Haptic User Interface
Reno, NE
March 08-March 09
ISBN: 978-1-4244-2047-6
J. Mora, Univ. of Ottawa, Ottawa
Won-Sook Lee, Univ. of Ottawa, Ottawa
Imagine you are playing a videogame in which you impersonate a wizard who needs to create a potion in order to enchant your enemies. Through a desktop haptic probe, shaped as a baton, you are able to stir and feel the magical fluid inside a bowl. As you follow the potion recipe, you feel how the fluid changes its viscosity, density, velocity and other properties. Various hapto-visual user interfaces enable users to interact in three-dimensions with the digital world and receive realistic kinesthetic and tactile cues in a computer-generated environment. So far solid or deformable objects have been experimented for haptic-tactile feedback. In this paper we innovate by devising techniques that enable the haptical rendering of shape-less objects, such as fluids. Focusing on the real-time performance to enhance the user's experience, the system imitates the physical forces generated by the real-time fluid animation, stirring movements and fluid changes. We achieved real-time 3D fluid and overcame the challenges that arise during the integration of both haptics and graphics workspaces, the free-view visualization of 3D fluid volume, and the rendering of haptic forces. These fluid interaction techniques with haptic feedback have wide possible applications including game development and haptic communities.
Index Terms:
free-view 3D fluid volume visualization, real-time 3D fluid interaction, haptic user interface, video game, haptic tactile feedback, deformable object, haptical rendering, real-time fluid animation
Citation:
J. Mora, Won-Sook Lee, "Real-Time 3D Fluid Interaction with a Haptic User Interface," 3dui, pp.75-81, 2008 IEEE Symposium on 3D User Interfaces, 2008
Usage of this product signifies your acceptance of the Terms of Use.