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Analysis and Synthesis of Facial Image Sequences Using Physical and Anatomical Models
June 1993 (vol. 15 no. 6)
pp. 569-579
An approach to the analysis of dynamic facial images for the purposes of estimating and resynthesizing dynamic facial expressions is presented. The approach exploits a sophisticated generative model of the human face originally developed for realistic facial animation. The face model which may be simulated and rendered at interactive rates on a graphics workstation, incorporates a physics-based synthetic facial tissue and a set of anatomically motivated facial muscle actuators. The estimation of dynamical facial muscle contractions from video sequences of expressive human faces is considered. An estimation technique that uses deformable contour models (snakes) to track the nonrigid motions of facial features in video images is developed. The technique estimates muscle actuator controls with sufficient accuracy to permit the face model to resynthesize transient expressions.
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Index Terms:
biomechanics; expressions resynthesis; facial image sequences; anatomical models; facial animation; face model; graphics workstation; physics-based synthetic facial tissue; anatomically motivated facial muscle actuators; dynamical facial muscle contractions; video sequences; expressive human faces; deformable contour models; snakes; biomechanics; computer animation; image sequences
Citation:
D. Terzopoulos, K. Waters, "Analysis and Synthesis of Facial Image Sequences Using Physical and Anatomical Models," IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 15, no. 6, pp. 569-579, June 1993, doi:10.1109/34.216726