Using Technology and Innovation to Simulate Daily Life
April 2000 (vol. 33 no. 4)
pp. 110-112
ASCII Text
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Michael Macedonia,
"Using Technology and Innovation to Simulate Daily Life,"
Computer, vol. 33, no. 4, pp. 110-112, April, 2000.
BibTex
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@article{
10.1109/2.839327, author = {Michael Macedonia}, title = {Using Technology and Innovation to Simulate Daily Life}, journal ={Computer}, volume = {33}, number = {4}, issn = {0018-9162}, year = {2000}, pages = {110-112}, doi = {http://doi.ieeecomputersociety.org/10.1109/2.839327}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, }
RefWorks Procite/RefMan/Endnote
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TY - MGZN JO - Computer TI - Using Technology and Innovation to Simulate Daily Life IS - 4 SN - 0018-9162 SP110 EP112 EPD - 110-112 A1 - Michael Macedonia, PY - 2000 VL - 33 JA - Computer ER -
An original design, a superb interface, and extraordinary AI combine to make a computer game of everyday life more compelling than the reality it models.
Citation:
Michael Macedonia, "Using Technology and Innovation to Simulate Daily Life," Computer, vol. 33, no. 4, pp. 110-112, Apr. 2000, doi:10.1109/2.839327