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First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (WHC'05)
Improving User Comfort in Haptic Virtual Environments through Gravity Compensation
Pisa, Italy
March 18-March 20
ISBN: 0-7695-2310-2
Renaud Ott, Ecole Polytechnique Fédérale de Lausanne
Mario Gutiérrez, Ecole Polytechnique Fédérale de Lausanne
Daniel Thalmann, Ecole Polytechnique Fédérale de Lausanne
Frédéric Vexo, Ecole Polytechnique Fédérale de Lausanne
Our experience with a Haptic Workstation™ has shown that this device is uncomfortable to use during long sessions. The main reason is the uncomfortable posture of the arms, which must be kept outstretched horizontally while supporting the weight of an exoskeleton. We describe Zero-G, a real-time weight compensation system aimed at improving user comfort by compensating for the weight of both the exoskeleton and arms (zero gravity illusion). We present experimental results complemented with electro myography measures (EMG) as an indicator of muscular activity/fatigue. Our tests show how Zero-G exerts a positive influence on the reduction of muscular fatigue when using a Haptic Workstation™.
Citation:
Renaud Ott, Mario Gutiérrez, Daniel Thalmann, Frédéric Vexo, "Improving User Comfort in Haptic Virtual Environments through Gravity Compensation," whc, pp.401-409, First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (WHC'05), 2005
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