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First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (WHC'05)
Real-Time Finite Element Finger Pinch Grasp Simulation
Pisa, Italy
March 18-March 20
ISBN: 0-7695-2310-2
Mamy Pouliquen, CEA LIST and IRCCyN
Christian Duriez, CEA LIST
Claude Andriot, CEA LIST
Alain Bernard, IRCCyN
Laurent Chodorge, CEA LIST
Florian Gosselin, CEA LIST
This paper addresses physically-based simulation of human fingers for Virtual Reality applications with haptic feedback. Deformation and contact models are based on Finite Element Method. We show that with good assumptions for the Finite Element model and with a corotational approach, we can achieve virtual fingers to perform an interactive grasp task. We also show that thanks to the Gauss-Seidel type resolution method we can speed up the CPU time for complex multi-contact simulations with friction. We describe preliminary results in 2D for grasping rigid objects with deformable fingers in real-time.
Citation:
Mamy Pouliquen, Christian Duriez, Claude Andriot, Alain Bernard, Laurent Chodorge, Florian Gosselin, "Real-Time Finite Element Finger Pinch Grasp Simulation," whc, pp.323-328, First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (WHC'05), 2005
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