Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
The Construction of Virtual Archaeological Museum
Berkeley, California
October 25-October 27
ISBN: 0-7695-1402-2
In recent years, VR has become more general technology by fast development of information technology, such as the Internet, and improvement in a performance of personal computers and workstation. In connection with it, VR has come to be applied in various fields. Virtual archaeology is mentioned as one of them. In this paper, we notice the exhibition technology in virtual archaeology, and aim at the free appreciation of remains on the Internet. Here, we show the result of the simple modeling which consider how to display the model on a PC which take up the museum of In Sichuan Ceramic statues Warriors and Horses in China, Hessian. And for the problem of this research, we propose the solution methods, streaming and VR fusion system and the change of the model by visual-angle calculation.
Citation:
Kensuke Uehara, Kazuaki Tanaka, Norihiro Abe, Jiang Yu Zheng, "The Construction of Virtual Archaeological Museum," vsmm, pp.289, Seventh International Conference on Virtual Systems and Multimedia (VSMM'01), 2001