loading...
 This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
1997 Virtual Reality Annual International Symposium (VRAIS '97)
Travel in Immersive Virtual Environments: An Evaluation of Viewpoint Motion Control Techniques
Albuquerque, New Mexico
March 01-March 05
ISBN: 0-8186-7843-7
We present a categorization of techniques for first-person motion control, or travel, through immersive virtual environments, as well as a framework for evaluating the quality of different techniques for specific virtual environment tasks. We conduct three quantitative experiments within this framework: a comparison of different techniques for moving directly to a target object varying in size and distance, a comparison of different techniques for moving relative to a reference object, and a comparison of different motion techniques and their resulting sense of "disorientation" in the user. Results indicate that "pointing" techniques are advantageous relative to "gaze-directed" steering techniques for a relative motion task, and that motion techniques which instantly teleport users to new locations are correlated with increased user disorientation.
Citation:
Doug A. Bowman, David Koller, Larry F. Hodges, "Travel in Immersive Virtual Environments: An Evaluation of Viewpoint Motion Control Techniques," vrais, pp.45, 1997 Virtual Reality Annual International Symposium (VRAIS '97), 1997
Usage of this product signifies your acceptance of the Terms of Use.