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IEEE Virtual Reality Conference 2003 (VR 2003)
Los Angeles, CA
March 22-March 26
ISBN: 0-7695-1882-6
Xiaoming Wei, State University of New York at Stony Brook
Wei Li, State University of New York at Stony Brook
Arie Kaufman, State University of New York at Stony Brook
We present a simple and linear 3D cellular automata approach for animating the behaviors of viscous flow volumes in virtual environments. An accurate modeling of fluid flow usually requires complicated physical simulations. In this paper, we concentrate on the behaviors of highly viscous fluids, such as wax, lava, plastic, metal, chocolate, etc. We animate the smooth behaviors of viscous fluid based on a local 3D cellular automata. The dynamic changing volume data is rendered directly on a VolumePro board or texture mapping hardware to achieve an interactive speed.
Citation:
Xiaoming Wei, Wei Li, Arie Kaufman, "Interactive Flowing of Highly Viscous Volumes in Virtual Environments," vr, pp.281, IEEE Virtual Reality Conference 2003 (VR 2003), 2003
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