Theory and Practice of Computer Graphics 2003
Generalising Video Textures
University of Birmingham, UK
June 03-June 05
ISBN: 0-7695-1942-3
This paper presents the results of a project generalising the ?video textures? technique as described in [11]. The algorithms used were generalised such that either video or audio input clips could be used to create novel and infinitely varying video or audio ?textures?. The algorithms were tested and refined to produce acceptable results for both forms of media, and a simple interface was developed allowing the application to be easily extended to other forms of media commonly used in computer graphics such as motion capture.