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28th Annual Simulation Symposium
An object oriented C++ approach for discrete event simulation of complex and large systems of many moving objects
Santa Barbara, California
April 25-April 28
ISBN: 0-8186-7091-6
M. Marin, Dept. de Computacion, Univ. de Magallanes, Punta Arenas, Chile
P. Cordero, Dept. de Computacion, Univ. de Magallanes, Punta Arenas, Chile
Modelling and programming process requires a completely different approach in discrete event simulation of complex and large systems of many moving objects. In this paper we describe the public interface of a C++ class library that addresses this problem. Our class library has the virtue of being a flexible and application-independent object-oriented environment which presents to the user a world view that simplifies the simulation of these systems.
Index Terms:
discrete event simulation; object-oriented programming; object-oriented languages; software libraries; user interfaces; object oriented programming; C++; discrete event simulation; moving objects; modelling; public interface; C++ class library; class library; application-independent object-oriented environment
Citation:
M. Marin, P. Cordero, "An object oriented C++ approach for discrete event simulation of complex and large systems of many moving objects," ss, pp.288, 28th Annual Simulation Symposium, 1995
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