loading...
 This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Computer Graphics and Image Processing, XVII Brazilian Symposium on (SIBGRAPI'04)
Fast Polygonization of Variational Implicit Surfaces
Curitiba, PR, Brazil
October 17-October 20
ISBN: 0-7695-2227-0
Alvaro Cuno, COPPE/Universidade Federal do Rio de Janeiro
Claudio Esperan?, COPPE/Universidade Federal do Rio de Janeiro
Antonio Oliveira, COPPE/Universidade Federal do Rio de Janeiro
Paulo Roma Cavalcanti, COPPE/Universidade Federal do Rio de Janeiro
This article presents a simple hierarchical adaptation of the Marching Cubes algorithm for polygonizing variational implicit surfaces used in modelling and reconstruction applications. The technique relies on placing the normal and boundary constraint points respecting a pseudo-Euclidean distance metrics. This procedure makes it possible to quickly prune the space and minimize the number of costly function evaluations and thus converge rapidly to the surface. Timings show that this technique tends to perform faster than Bloomenthal's continuation polygonizer.
Citation:
Alvaro Cuno, Claudio Esperan?, Antonio Oliveira, Paulo Roma Cavalcanti, "Fast Polygonization of Variational Implicit Surfaces," sibgrapi, pp.258-265, Computer Graphics and Image Processing, XVII Brazilian Symposium on (SIBGRAPI'04), 2004
Usage of this product signifies your acceptance of the Terms of Use.