Computer Graphics and Applications, 12th Pacific Conference on (PG'04) Physically Based Animation and Rendering of Lightning Seoul, Korea October 06-October 08 ISBN: 0-7695-2234-3
We present a physically-based method for animating and rendering lightning and other electric arcs. For the simulation, we present the dielectric breakdown model, an elegant formulation of electrical pattern formation. We then extend the model to animate a sustained, 'dancing' electrical arc, by using a simplified Helmholtz equation for propagating electromagnatic waves. For rendering, we use a convolution kernel to produce results competitive with Monte Carlo ray tracing. Lastly, we present user parameters for manipulation of the simulation patterns.
Citation:
Theodore Kim, Ming C. Lin, "Physically Based Animation and Rendering of Lightning," pg, pp.267-275, Computer Graphics and Applications, 12th Pacific Conference on (PG'04), 2004 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||