loading...
 This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Computer Graphics and Applications, 12th Pacific Conference on (PG'04)
Multi-Dimensional Transfer Functions for Interactive 3D Flow Visualization
Seoul, Korea
October 06-October 08
ISBN: 0-7695-2234-3
Sung W. Park, University of California, Davis
Brian Budge, University of California, Davis
Lars Linsen, University of California, Davis
Bernd Hamann, University of California, Davis
Kenneth I. Joy, University of California, Davis
Transfer functions are a standard technique used in volume rendering to assign color and opacity to a volume of a scalar field. Multi-dimensional transfer functions (MDTFs) have proven to be an effective way to extract specific features with subtle properties. As 3D texture-based methods gain widespread popularity for the visualization of steady and unsteady flow field data, there is a need to define and apply similar MDTFs to interactive 3D flow visualization. We exploit flow field properties such as velocity, gradient, curl, helicity, and divergence using vector calculus methods to define an MDTF that can be used to extract and track features in a flow field. We show how the defined MDTF can be applied to interactive 3D flow visualization by combining them with state-of-the-art texture-based flow visualization of steady and unsteady fields. We demonstrate that MDTFs can be used to help alleviate the problem of occlusion, which is one of the main inherent drawbacks of 3D texture-based flow visualization techniques. In our implementation, we make use of current graphics hardware to obtain interactive frame rates.
Citation:
Sung W. Park, Brian Budge, Lars Linsen, Bernd Hamann, Kenneth I. Joy, "Multi-Dimensional Transfer Functions for Interactive 3D Flow Visualization," pg, pp.177-185, Computer Graphics and Applications, 12th Pacific Conference on (PG'04), 2004
Usage of this product signifies your acceptance of the Terms of Use.