11th Pacific Conference on Computer Graphics and Applications (PG'03)
Voxelization in Common Sampling Lattices
Canmore, Canada
October 08-October 10
ISBN: 0-7695-2028-6
In this paper we introduce algorithms to voxelize polygonal meshes in common sampling lattices. In the case of Cartesian lattices, we complete the separability and minimality proof for the voxelization method presented by Huang et al [5]. We extend the ideas to general 2D lattices, including hexagonal lattices, and 3D body-centred cubic lattices. The notion of connectedness in the two lattice structures is discussed along with a novel voxelization algorithm for such lattices. Finally we present the proof that meshes voxelized with our proposed algorithm satisfy the separability and minimality criteria.
Citation:
Haris Widjaya, Torsten Möller, Alireza Entezari, "Voxelization in Common Sampling Lattices," pg, pp.497, 11th Pacific Conference on Computer Graphics and Applications (PG'03), 2003