This paper describes a new physically based method for synthesizing 3D cracking patterns in clay solids by incorporating a moisture model. We measured temporal transitions of the physical parameters used in the model. Then we describe a new approach to synthesize cracking patterns in a 3D freeform object by its approximate quantized shape and the mesh relation of its original shape. With this new method, animated synthesis of not only external cracks but also internal cracks of 3D freeform solids is possible.
Citation:
Kimiya Aoki, Ngo Hai Dong, Toyohisa Kaneko, Shigeru Kuriyama, "Physically Based Simulation of Cracks on Drying 3D Solid," pg, pp.467, 10th Pacific Conference on Computer Graphics and Applications (PG'02), 2002