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10th Pacific Conference on Computer Graphics and Applications (PG'02)
3D Video Recorder
Tsinghua University, Beijing
October 09-October 11
ISBN: 0-7695-1784-6
Stephan Würmlin, Swiss Federal Institute of Technology
Edouard Lamboray, Swiss Federal Institute of Technology
Oliver G. Staadt, University of California at Davis
Markus H. Gross, Swiss Federal Institute of Technology
We present the 3D Video Recorder, a system capable of recording, processing, and playing three-dimensional video from multiple points of view. We first record 2D video streams from several synchronized digital video cameras and store pre-processed images to disk. An off-line processing stage converts these images into a time-varying three-dimensional hierarchical point-based data structure and stores this 3D video to disk. We show how we can trade-off 3D video quality with processing performance and devise efficient compression and coding schemes for our novel 3D video representation. A typical sequence is encoded at less than 7 megabit per second at a frame rate of 8.5 frames per second. The 3D video player decodes and renders 3D videos from hard-disk in real-time, providing interaction features known from common video cassette recorders, like variable-speed forward and reverse, and slow motion. 3D video playback can be enhanced with novel 3D video effects such as freeze-and-rotate and arbitrary scaling. The player builds upon point-based rendering techniques and is thus capable of rendering high-quality images in real-time. Finally, we demonstrate the 3D Video Recorder on multiple real-life video sequences.
Citation:
Stephan Würmlin, Edouard Lamboray, Oliver G. Staadt, Markus H. Gross, "3D Video Recorder," pg, pp.325, 10th Pacific Conference on Computer Graphics and Applications (PG'02), 2002
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