loading...
 This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Eighth Pacific Conference on Computer Graphics and Applications (PG''00)
Acceleration of Monte Carlo Path Tracing in General Environments
Hong Kong, China
October 03-October 05
ISBN: 0-7695-0868-5
Frederic Pérez, GGG/IIiA-UdG and iMAGIS - GRAVIR/IMAG INRIA
Ignacio Martín, GGG/IIiA-UdG
Xavier Pueyo, GGG/IIiA-UdG
François X. Sillion, iMAGIS - GRAVIR/IMAG INRIA
This paper describes a two-pass algorithm capable of computing solutions to the global illumination in general environments (diffuse or glossy surfaces, anisotropically scattering participating media) faster than previous methods, by combining the strengths of finite element and Monte Carlo methods. A quick coarse solution is first computed with a clustered directional hierarchical method. This intermediate solution is used by a Monte Carlo method to accelerate computation of a final accurate solution by importance sampling, by means of Link Probabilities and adaptive probability density functions. Results from a first implementation of the algorithm for diffuse surfaces are presented.
Citation:
Frederic Pérez, Ignacio Martín, Xavier Pueyo, François X. Sillion, "Acceleration of Monte Carlo Path Tracing in General Environments," pg, pp.71, Eighth Pacific Conference on Computer Graphics and Applications (PG''00), 2000
Usage of this product signifies your acceptance of the Terms of Use.