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Fifth Pacific Conference on Computer Graphics and Applications (PG'97)
Live Participant's Action Recognition for Virtual Reality Interactions
Seoul, KOREA
October 13-October 16
ISBN: 0-8186-8028-8
Luc Emering, LIG - Computer Graphics Lab., Swiss Federal Institute of Technology
Ronan Boulic, LIG - Computer Graphics Lab., Swiss Federal Institute of Technology
Daniel Thalmann, LIG - Computer Graphics Lab., Swiss Federal Institute of Technology
The recognition of daily human activities is a decisive interface component for more intuitive VR interactions. In this paper, we describe a hierarchical model of body actions based on fine-grained action primitives. The associated recognition algorithm allows on-the-fly identification of simultaneous actions. Measurements highlight robustness to participants' variability and high detection rates when using the full potential of the action model. An example illustrates an interaction with a virtual character driven by the participant's action recognition.
Citation:
Luc Emering, Ronan Boulic, Daniel Thalmann, "Live Participant's Action Recognition for Virtual Reality Interactions," pg, pp.15, Fifth Pacific Conference on Computer Graphics and Applications (PG'97), 1997
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