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Sixth International Conference on Information Visualisation (IV'02)
Virtual Sculpting and Deformable Volume Modelling
London, England
July 10-July 12
ISBN: 0-7695-1656-4
K C Hui, Chinese University of Hong Kong
H C Leung, Chinese University of Hong Kong
Volume modeling techniques are capable of modeling objects with possible change in topology and is widely used in virtual sculpting. A common practice is to provide shape-editing tools for adding or removing material from a volume model. However, sculpting may also involve the constant volume deformation of a model (e.g. the deformation of a clay model). This usually requires the use of physically based deformation of objects. An approach for deforming volume models is to use a spring mass approximation of the object, or the finite element modelling (FEM) technique. The spring-mass approximation gives a coarse estimation of the responses of the object, whereas the FEM approach requires generating solid meshes from the volume data. Generating a solid mesh from a volume model is a time consuming process. A modification in the volume data will require a solid mesh to be regenerated for the deformation process. In this paper, the boundary element (BEM) approach is adopted. Since the deformation is computed based on the iso-surface of the volume data, this eliminates the need for generating solid mesh from the volume data. By converting the deformed mesh to volume data, a deformed volume model can be further manipulated with existing volume modelling techniques.
Index Terms:
Volume modelling, deformation, boundary element, virtual sculpting
Citation:
K C Hui, H C Leung, "Virtual Sculpting and Deformable Volume Modelling," iv, pp.664, Sixth International Conference on Information Visualisation (IV'02), 2002
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