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Seventh IEEE International Symposium on Wearable Computers (ISWC'03)
Sonic City: Prototyping a Wearable Experience
White Plains, New York, USA
October 21-October 23
ISBN: 0-7695-2034-0
Ramia Maz?, PLAY studio, Interactive Institute
Margot Jacobs, PLAY studio, Interactive Institute
Sonic City is a project exploring mobile interaction and wearable technology for everyday music creation. A wearable system has been developed that creates electronic music in real-time based on sensing bodily and environmental factors - thus, a personal soundscape is co-produced by physical movement, local activity, and urban ambiance simply by walking through the city.
Applying multi-disciplinary methods, we have developed the wearable from a scenario-driven, aesthetic and lifestyle perspective. A garment has been crafted for 'trying on' interaction and wearabilty options with users on-site in the city. With this prototype, we have been able to expore and rapidly iterate context and content, social and human factors of the wearable application.
Index Terms:
design methods, interaction design, wearable computing, wearability, rapid prototyping, gesture
Citation:
Ramia Maz?, Margot Jacobs, "Sonic City: Prototyping a Wearable Experience," iswc, pp.160, Seventh IEEE International Symposium on Wearable Computers (ISWC'03), 2003
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