loading...
 This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
1996 International Symposium on Parallel Architectures, Algorithms and Networks (ISPAN '96)
A Commercial Virtual Reality System Based on Parallel and Distributed Approach
Beijing, CHINA
June 12-June 14
ISBN: 0-8186-7460-1
Virtual Reality (VR) is an exciting yet challenging area. Especially in commercial VR system, one of main challenges is how to maintain relatively constant performance under vairous loading and at low-cost. This paper present a parallel and distributed solution to the problem under the background of a commercial entertainment VR system. In the paper, the architecture of the system is introduced. the strategies of distribution and the mechanism of the parallel processing are discussed.
Index Terms:
Virtual Reality, Parallel, Distribution, Synchronisation, Event-driven, Client/Server
Citation:
Paul Hamilton, Shiping Chen, Tom Hintz, "A Commercial Virtual Reality System Based on Parallel and Distributed Approach," ispan, pp.454, 1996 International Symposium on Parallel Architectures, Algorithms and Networks (ISPAN '96), 1996
Usage of this product signifies your acceptance of the Terms of Use.