loading...
 This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Seventh IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'04)
Hybrid Concurrency Control Protocol for Multimedia Objects
Vienna, Austria
May 12-May 14
ISBN: 0-7695-2124-X
Keisuke Hasumi, Tokyo Denki University
Tomoya Enokido, Tokyo Denki University
Makoto Takizawa, Tokyo Denki University
Multimedia objects distributed in networks are concurrently manipulated by multiple transactions in applications like co-authoring systems and distributed gaming systems. Not only state but also quality of service (QoS) of object are changed through methods. We define new types of conflicting and exclusive relations on methods to serialize transactions and to realize exclusive manipulation of an object by taking into account QoS change in addition to state change. We discuss a locking protocol for realizing mutual exclusion on objects and a scheduler for serializing transactions with respect to the QoS-based con.icting and exclusive relations.
Citation:
Keisuke Hasumi, Tomoya Enokido, Makoto Takizawa, "Hybrid Concurrency Control Protocol for Multimedia Objects," isorc, pp.211-218, Seventh IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'04), 2004
Usage of this product signifies your acceptance of the Terms of Use.