loading...
 This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Third IEEE International Symposium on Object-Oriented Real-Time Distributed Computing
A Scenario-Based Approach to Hierarchical State Machine Design
Newport Beach, California
March 15-March 17
ISBN: 0-7695-0607-0
F. Bordeleau, Carleton University
J.P. Corriveau, Carleton University
B. Selic, ObjecTime Limited
One of the most crucial and complicated phases of real-time system development lies in the transition from system behavior (generally specified using scenario models) to the behavior of interacting components (typically captured by means of communicating hierarchical finite state machines). It is commonly accepted that a systematic approach is required for this transition.In this paper, we overview such an approach, which we root in a hierarchy of "behavior integration patterns" we have elaborated. The proposed patterns guide the structuring of a component's behavior, and help in integrating the behavior associated with new scenarios into the existing hierarchical finite state machine of a component. One of these patterns is discussed at length here.
Index Terms:
scenario models, hierarchical state machines, patters, real-time systems
Citation:
F. Bordeleau, J.P. Corriveau, B. Selic, "A Scenario-Based Approach to Hierarchical State Machine Design," isorc, pp.78, Third IEEE International Symposium on Object-Oriented Real-Time Distributed Computing, 2000
Usage of this product signifies your acceptance of the Terms of Use.