The Second IEEE and ACM International Symposium on Mixed and Augmented Reality
Live Mixed-Reality 3D Video in Soccer Stadium
Tokyo, Japan
October 07-October 10
ISBN: 0-7695-2006-5
This paper proposes a method to realize a 3D video display system that can capture video from multiple cameras, reconstruct 3D models and transmit 3D video data in real time. We represent a target object with a simplified 3D model consisting of a single plane and a 2D texture extracted from multiple cameras. This 3D model is simple enough to be transmitted via a network. We have developed a prototype system that can capture multiple videos, reconstruct 3D models, transmit the models via a network, and display 3D video in real time. A 3D video of a typical soccer scene that includes a dozen players was processed at 26 frames per second.
Citation:
Takayoshi Koyama, Itaru Kitahara, Yuichi Ohta, "Live Mixed-Reality 3D Video in Soccer Stadium," ismar, pp.178, The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003