International Parallel and Distributed Processing Symposium (IPDPS'03)
A Divided-Screenwise Hierarchical Compositing for Sort-Last Parallel Volume Rendering
Nice, France
April 22-April 26
ISBN: 0-7695-1926-1
In this work, to render at least 5123 voxel volumes in real-time, we have developed a sort-last parallel volume rendering method for distributed memory multiprocessors. Our sort-last method consists of two methods, Hsu?s segmented ray casting and our divided-screenwise hierarchical (DSH) compositing, in which each processor produces a subimage and merges all the produced subimages into the final image. This paper describes the DSH method, which aims at achieving high performance compositing on a large number of processors. Our implementation on a 64-node PC cluster can composite a 5122 pixel image about twice as fast as an existing method, the binary-swap method, so that can render a 512 x 512 x 224 voxel volume at approximately eight frames per second (fps).
Citation:
Fumihiko Ino, Tomomitsu Sasaki, Akira Takeuchi, Kenichi Hagihara, "A Divided-Screenwise Hierarchical Compositing for Sort-Last Parallel Volume Rendering," ipdps, pp.14a, International Parallel and Distributed Processing Symposium (IPDPS'03), 2003