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15th International Conference on Pattern Recognition (ICPR'00) - Volume 1
Shadow Representation of Image-Based Objects in Virtual Space
Barcelona, Spain
September 03-September 08
ISBN: 0-7695-0750-6
In this paper, we propose a new method of shadowing in Image Based Rendering (IBR). A model-based rendering is the principal method of computer graphics (CG). It needs a perspective transform or light source from three-dimensional models. On the other hand, the method called IBR generates images from multiple real images. It can easily represent objects that are very complex or vague form. In addition, it is less costly for IBR to calculate than such a ray tracing. In this paper, we focus the representation of a shadow that is a weak point in the IBR. Images under arbitrary position of light source can be interpolated from multiple light source images. Moreover, we can synthesize the IBR image to a virtual space and apply to arbitrary view point of IBR object with shadowing. Our shadowing method uses shadow image extracted from a real scene, so it can represent transparent objects.
Citation:
Kohei Terazono, Yoshitsugu Manabe, Seiji Inokuchi, "Shadow Representation of Image-Based Objects in Virtual Space," icpr, vol. 1, pp.5003, 15th International Conference on Pattern Recognition (ICPR'00) - Volume 1, 2000
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