This paper examines challenges involved in managing product-centered communities. Using the notion of customer role ambiguity, the paper explores the ambiguity involved in balancing sound business modeling with voluntary customer participation in a computer gaming setting. The case study identifies three different customer role ambiguities - role absorption, business model violation, and non-organizational network elements - with important implications for community management. We suggest that an understanding of these implications is critical for making product-centered communities viable alternatives to traditional software development.
Index Terms:
Product-centered communities, customer role ambiguity, enhanced customer role, community management
Citation:
H. Holmström, O. Henfridsson, "Customer Role Ambiguity in Community Management," hicss, vol. 7, pp.170, 35th Annual Hawaii International Conference on System Sciences (HICSS'02)-Volume 7, 2002