10th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems An Analysis of Perceptual Instability During Haptic Texture Rendering Orlando, Florida March 24-March 25 ISBN: 0-7695-1489-8
This paper investigates the problem of perceived instability during haptic texture rendering. We focus on the perceptual analysis of the stability of textured surfaces rendered with a force-reflecting device. The method of limits is used to assess the detection thresholds for perceived instability in terms of the stiffness of the virtual textured surfaces. We varied texture rendering method, exploration mode, and the amplitude and spatial wavelength of a sinusoidal surface texture model. Our results show that the maximum stiffness value for perceptually stable texture rendering is quite small (< 0.45 N/mm) for the range of textured surfaces tested. We also found that the stiffness thresholds depend on many factors such as rendering method, exploration mode, inter-subject difference, and surface model. Our current and future work focuses on the sources of perceived instability during haptic texture rendering. With these studies, we hope to develop strategies that can mitigate the problem of perceived instability during texture and other types of haptic rendering.Ketwords: haptics, virtual reality, texture, haptic texture rendering, perceptual stability/instability, perception, psychophysics
Citation:
Seungmoon Choi, Hong Z. Tan, "An Analysis of Perceptual Instability During Haptic Texture Rendering," haptics, pp.129, 10th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2002 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||