loading...
 This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
2003 International Conference on Geometric Modeling and Graphics (GMAG'03)
Bump Map Generation from 3D Scan Data
London, England
July 16-July 18
ISBN: 0-7695-1985-7
Seung Tae Oh, Kwangju Institute of Science and Technology
Kwan H. Lee, Kwangju Institute of Science and Technology
A 3D Scanner creates a large amount of point data during modeling process and, therefore, it requires point data reduction. However, during such process, model details, like the relief and surface pattern, is often removed. Texturing can add surface details that are usually too complex to be modeled directly using images, numerical functions or other source of data. Bump mapping can represent 3-dimensional details using shading effects. This study focuses on the generation of bump maps from 3D scan data to compensate for details that are lost during the modeling process. The bump maps introduced here are easily recognized since they are generated after the model is subdivided by planar and cylindrical base planes. This facilitates the modification of bump maps and their further application to other models.
Citation:
Seung Tae Oh, Kwan H. Lee, "Bump Map Generation from 3D Scan Data," gmag, pp.180, 2003 International Conference on Geometric Modeling and Graphics (GMAG'03), 2003
Usage of this product signifies your acceptance of the Terms of Use.