14th International Workshop on Database and Expert Systems Applications (DEXA'03) Ubiquitous negotiation games: a case study Prague, Czech Republic September 01-September 05 ISBN: 0-7695-1993-8
We claim that negotiation is a powerful abstract notion for the coordination of generic services available from distributed components. This is the main motivation underlying the development of XPLORE, a middleware infrastructure for component service negotiation. We illustrate it here by breaking down an existing e-negotiation application into a set of autonomous components coordinated through XPLORE. We chose NegotiAuction(TM) as our case-study, because it combines various elements from negotiation and auction protocols, which demand for a diversified representation in XPLORE.
Citation:
Reinhard Brandl, Jean-Marc Andreoli, Stefania Castellani, "Ubiquitous negotiation games: a case study," dexa, pp.834, 14th International Workshop on Database and Expert Systems Applications (DEXA'03), 2003 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||