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Fourth International Conference on Computer and Information Technology (CIT'04)
Independent Lightweight 3D Graphics for Mobile Phones
Wuhan, China
September 14-September 16
ISBN: 0-7695-2216-5
Katsuya Kimura, University of Aizu
Carl Vilbrandt, University of Aizu
Most mobile phones have embedded 3D graphics engines that are not compatible with one another. This paper suggests a method for the implementation of a lightweight, compatible three dimensional graphics engine for all mobile phones. Constraints for 3D graphics on mobile phones are evaluated and analyzed. Based on this analysis, a basic, lightweight graphics engine and library, similar in concept to OpenGL and independent of any given mobile phone hardware, are developed using the Java programming language and implemented with a lower end mobile phone model series, the 503i by NTT, as the test case.
Citation:
Katsuya Kimura, Carl Vilbrandt, "Independent Lightweight 3D Graphics for Mobile Phones," cit, pp.562-567, Fourth International Conference on Computer and Information Technology (CIT'04), 2004
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