Fourth International Conference on Computer and Information Technology (CIT'04) Independent Lightweight 3D Graphics for Mobile Phones Wuhan, China September 14-September 16 ISBN: 0-7695-2216-5
Most mobile phones have embedded 3D graphics engines that are not compatible with one another. This paper suggests a method for the implementation of a lightweight, compatible three dimensional graphics engine for all mobile phones. Constraints for 3D graphics on mobile phones are evaluated and analyzed. Based on this analysis, a basic, lightweight graphics engine and library, similar in concept to OpenGL and independent of any given mobile phone hardware, are developed using the Java programming language and implemented with a lower end mobile phone model series, the 503i by NTT, as the test case.
Citation:
Katsuya Kimura, Carl Vilbrandt, "Independent Lightweight 3D Graphics for Mobile Phones," cit, pp.562-567, Fourth International Conference on Computer and Information Technology (CIT'04), 2004 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||