Computer Graphics International 2004 (CGI'04) Hair Paint Crete, Greece June 16-June 19 ISBN: 0-7695-2171-1
Adding hair to virtual humans has focused on three important aspects: hair modeling, hair animation and hair rendering. We present an easy-to-use tool for hairstyling, modeling and animation of hair in real time. For modeling we use a paint-based interface to specify geometrical and styling characteristics of hair while for animation we use a simplified physical based approximation.
Citation:
Benjamin Hernandez, Isaac Rudomin, "Hair Paint," cgi, pp.578-581, Computer Graphics International 2004 (CGI'04), 2004 Usage of this product signifies your acceptance of the Terms of Use. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||